The world map is full of things to discover and loot to bring back to your colony. Credit: Paradox Interactive / Iceflake Studios When they are needed they will return to the building on their own removing a fair bit of micromanagement for the player. This is useful as once you reach the limit you have chosen, the people in the building will automatically leave and become carriers or builders until they are needed once again. I didn’t notice this for a while but you can set limits on your production buildings. In short, if you want to grow herbs, build yourself a greenhouse or two beforehand This lead to lots of frustration until I build my first greenhouse only to find herbs as a planting option ( this was hours later! ). I set about putting down fields I could grow these herbs as I was sure I’d already unlocked the herb seed but the herb wasn’t an option and I presumed I was wrong about unlocking the seed. In order to make your own medicine, you need a steady supply of herbs. Herbs can only be grown in the greenhouseĭiscovering this one was a revelation.
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