With the launch of Marmoset Toolbag 4, you also get texturing functionality but I won't go into detail about that, it's very similar to what you can do in Substance 3D Painter. It's without a doubt the best software for baking and rendering and it's well-known for doing a fantastic job. For transferring the textures from the textured high poly onto the game-ready low poly, Marmoset Toolbag is the tool of choice. Having the wood textures “finished”, the next step is baking those textures on the low poly. Eventually, I got accustomed to the basics, but I was still far away from understanding the steps that I unknowingly took. And that's how the first months went by – looking for tutorials, stumbling my way through Blender 2.79b interface, blindly trying everything, and failing hard. I always had a burning desire to create and learn how things work and when I found out about the existence of 3D software, it felt like the world just opened up before my eyes.įirst, I wanted to understand, then I wanted to do it myself, and after that, I wanted to bring to life whatever I was most passionate about. Perhaps sooner or later it was bound to happen for YouTube to start recommending me this topic since most of my YouTube feed is gaming related. I was studying economics in college and while at home, I found myself watching random YouTube videos about 3D graphics. My journey as a 3D Artist had a very unexpected start, as 3D was never taught to me. Hi, my name is David Oroian and I'm a 3D Artist specializing in weapons and hard surface.
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